I think some of the same board members responsible for disastrous marketing decisions during the Saturn era in the West, etc. Instead I suspect what we'll get will be more of the same, uninspired, on-rails and cheesy.Īre you really surprised? This is SEGA here they have made a lot of genius games over the years, but their marketing has honestly always been pretty spotty except in a few instances (Genesis/MegaDrive marketing in USA/Europe, early Dreamcast marketing, Virtua Fighter advertising in Japan, and Sonic 2 and Adventure marketing being notable ones). Make it hub based, perhaps go for an aesthetic that reminds people of the anime intro of Sonic CD, it's possible now. Even better would be a true open world 3D sonic game with his full speed on display and the controls, level design and fov to make it not too frustrating. Sonic Mania was class, don't get me wrong, but I always feel like the game would benefit from being slower paced, a more deliberate platformer, which I know is totally against the philosophy of Sonic.but it's all a bit chaotic (pun unintended) for my liking, loved it when I was a kid though! SoR4 was everything I could ever want in a sequel, couldn't ask for more, SoR 2 has aged incredibly well mind you, still la really fun brawler with excellent music (perhaps the best of the 16bit era)!įor a new Sonic game, I'd like the camera to zoom out a bunch when you build up speed, add more story and rpg progression/flesh out the move-set, going metroidvania wouldn't be a terrible idea either, man that series is stuck in a rut. I never doubted that Sonic Mania would be a success, but with SoR4 there was always the danger that the hype was due to a small but vocal hardcore crowd and that it would be a very niche title (like what happened with Shenmue 3).Īs a long time SoR and Sonic fan, they were both great, but SoR's gameplay has aged a lot better imho, so obviously I preferred SoR4. Which game did you all personally prefer (poll added)? In terms of fun I've had playing them, I'm going to take the boring answer and say I like both equally, but I will give my vote to SoR4 purely for the fact that we didn't get a game in that franchise for 25 years, whereas Sonic has always been around (even with some 2D games, even if they didn't play exactly like the 16-bit titles). Maybe it's the online co-op mode, or the competitive nature of the combo system that helped it edge ahead on PC? I don't really associate either genre (side scrolling beat'em ups and linear, non-metroidvania 2D platformers) with PC gaming, so I'm really glad to see SoR4 break the half a million mark on the platform. The former certainly has more mainstream recognition and mind space (especially after the success of the movie). Maybe this is just a PC thing, and Sonic absolutely slaughtered SoR4 on the Switch. Both have done very well, praised by both critics and fans alike.
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